A working prototype in one week
Web services, online stores, mobile apps and software for smart devices. Full cycle — from idea to production.
Recent work
Not concepts, but working products: the problem, the solution, the outcome.
What I take on
One person across the whole cycle: architecture, interface, backend, release and support.
Web apps and services
Dashboards, back offices, SaaS, portals for clients and staff, accounting systems.
Online stores
Catalogue, cart, payments, stock, sync with the accounting system.
Sites and landing pages
Marketing and corporate sites: fast, responsive, SEO-ready.
Mobile apps
One codebase for iOS and Android, offline mode, push.
Smart device software
Watches, trackers, IoT controllers: apps and firmware.
AI integrations and agents
In-product assistants, answering customer questions, document parsing, knowledge base search.
Prototypes and MVPs
A clickable build in a week. Test the idea before the main budget.
Backend and APIs
I design and build the backend: data model, REST and GraphQL, queues, load, migrations. I also build integrations with payment services, accounting or other external systems.
Support and growth
Monitoring, regular updates and new features, a reply within the business day.
Consulting
Team hiring, building the development process, architecture for high-load systems. Audit, plan, follow-through.
The core stack is Vue and Node: Nuxt on the frontend, NestJS on the backend. Python, Go or Rust for compute and services.
Ready-made parts — auth, payments, admin panel, data exchange — are already written and reused, which is why a prototype takes a week. Other stacks are possible; this one has the most experience and code behind it.

One developer instead of an agency
No account manager, no analyst and no three rounds of sign-off between the task and the code. We discuss the problem directly and a solution appears the same day.
Prototypes are assembled with AI, so the first working build arrives in a week rather than a quarter.
When a task needs contractors — a designer, a tester, another developer — I find them, bring them in and handle the communication myself. For the client I remain the single point of contact.
A prototype in a week costs less than six months of arguing about what it should be.
Thirty minutes to decide whether we work together
We go through the task; I name the timeline, the stack and the order of magnitude of the budget. No slide decks, no obligation to continue.
The consultation is free. The time is confirmed by email after we agree on it — usually within a day.






